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Outbound - Late Pledge Store

Created by Square Glade Games

Outbound is an open-world exploration game set in a utopian near future. You start with an empty camper van and turn it into the home of your dreams. Coming to PC, Nintendo Switch, Xbox, and Playstation. Play it alone or together with up to 4 players!

Latest Updates from Our Project:

We have News on April 10th!
about 1 year ago – Wed, Mar 26, 2025 at 08:06:17 AM

Hi all! ✨

We know that a lot of people are really excited about the upcoming Alpha of Outbound which we promised to start in April!

We are not allowed to tell you what exactly, but we are super happy to tell you that we will be revealing something at the Triple-I Initiative showcase on April 10th, 6pm CEST/9am PDT!

There will be announcements from 30+ games from other studios like us - all in 45 minutes - with world premieres, gameplay reveals, launch dates and more. There's no hosts, ads or sponsors – just games!

It'll be streamed on Youtube, Twtich, and on Steam!

Feel free to check out https://iii-initiative.com/ for more information.

We've been asked a lot if Multiplayer Co-op will be part of the upcoming Alpha and we can now confirm that it will! Please keep in mind that the game is still in a very early stage and especially the Multiplayer Co-op is still a little rough around the edges. We therefore treat it as a "Experimental Feature" in the Alpha build.

We can't wait to show you what we have in store, see you there!

Cheers,

Tobi & Marc
 

Xbox confirmed & Partnership Announcement
about 1 year ago – Mon, Feb 24, 2025 at 10:27:17 AM

Hi everyone! ✨

We've been hard at work developing Outbound! As originally communicated during our Kickstarter campaign, our plan is to bring Outbound to all major consoles. In order to release on consoles, we need approval from each of them. Today, we can confirm that the first approval is done and so Outbound will definitely come to Xbox! 

Wishlist on Xbox

What about other consoles?

We are certain that we will have more exciting announcements regarding more consoles in the future!

Partnership Announcement

We are happy to announce that we have teamed up with the amazing folks at Silver Lining Interactive to bring Outbound to Xbox and other consoles!

Silver Lining Interactive will take over the role as console publisher and will handle the porting and distribution of Outbound on consoles. Silver Lining Interactive is a publisher of digital and physical video games such as Spirit of the North 2, Cattle Country, Sugardew Island, Star Overdrive and more! We are beyond excited to collaborate with them!

Thank you very much for your ongoing support and enthusiasm for Outbound! And remember, our closed Alpha will release in April this year! Make sure to wishlist and follow Outbound on Steam to get notified!

Cheers
Marc & Tobi

Development Update #2 - Roadmap Update!
about 1 year ago – Mon, Feb 10, 2025 at 08:07:46 AM

Hi everyone! ✨

TLDR: The Alpha will launch in April, development is on track!

Since our last update in December we are still very hard at work developing Outbound! A heartfelt Thank You to each and every one of you for making this possible! With this update, we'd like to give you a brief overview of what we've been working on, and share an updated roadmap for Kickstarter backers!

Roadmap

The most important thing first, the development is on track! We originally promised that the Alpha would release in H1 2024 and we are happy to stick to that promise and to reveal the exact month: April! 🥳

We will send out Steam Outbound keys in April to Alpha backers. As a reminder, you are free to stream and share the Alpha with everyone (no NDA required)!

World Design

We finished the first biome and are now working on the second biome! The first biome will be part of the Alpha! We won't reveal the full map of the biome to avoid spoilers, but instead will show you some screenshots of locations that we worked on.

Motor & Battery

We did a couple of iterations on the motor of the vehicle and found a game loop that ties resources to the battery of the vehicle, especially in the beginning of the game. We added a bio burner to the vehicle that can burn biodegradable resources to fuel the electric motor. Later in the game you will be able to expand and ultimately replace the bio burner with solar and wind energy, building a fully sustainable energy solution for your vehicle.

Signal Towers

We found a cool way to further link exploration to progression! In the Alpha we will test and evaluate a mechanic with signal towers scattered in the world of Outbound for you to find. From these signal towers you will be able to download blueprints to add to your workbench or build menu. Most of the signal towers will provide multiple options to choose from. The offered options can vary from player to player, so each playthrough should feel fresh and different. From time to time, old signal towers will provide a new signal, so you can go back and complete your blueprint collection.

Compass

Due to popular demand, we added a compass to help navigating the world of Outbound! You will be able to track locations on your map that will show on the compass.

State of Multiplayer

We don't have any particular update on multiplayer, except for that it is getting more and more stable and almost all systems are working already. The status is still that we are optimistic that we would be able to include it into the Alpha.

Playtest, playtest, playtest!

What is one of the most important thing in game development? Playtesting! We are playtesting a lot to make sure that the Alpha will play as smooth as possible. Therefore we conducted a playtest with roughly 50 playtesters in January (all under NDA) and we will conduct another one with a similar number of players in March. From the last playtest, we received lots of feedback and bugs that we are currently working on. We are also positively surprised by the amount of playtime playtesters spent with the playtest build (only the first biome). Every fifth playtester spent more than 10 hours in the first biome, which is definitely above our expectations and a very good sign!

Thank you very much for reading and thank you again for your support!

Cheers,

Marc & Tobi

Development Update #1
over 1 year ago – Mon, Dec 02, 2024 at 06:31:48 AM

Hi everyone! ✨

It's been a few months since the end of our Kickstarter campaign, and we've been hard at work developing the game! A heartfelt Thank You to each and every one of you for making this possible! With this update, we'd like to give you a brief overview of what we've been working on, and share some of the current state of Outbound.

TLDR: If you don't want to read through the whole update: Development is on track, we expect the Alpha to be publicly available in the first half of 2025!

World Design

One of the focus points of the last months has been World Design. Below is a screenshot of the first area of Outbound seen from above. To give you an idea of how far we've come in this short period of time, we've included a comparison of the world as it looked at the end of the Kickstarter campaign versus how it looks now. Please note, this map is just one part of the game. We'll be adding more biomes in the future, but for the Alpha version, you can expect the focus to be primarily on this area.

Playable area at the time of the Kickstarter
Playable area December 2024

We've made significant progress on the world of Outbound - bringing it to life with places to explore and secrets to find. As you can see, we're creating lots of locations to explore and to chill out and set up a campsite.

Points of Interests

We finished the first couple of Points of Interest for Outbound - one of them being the Old Fire Lookout that you have seen in the trailer. These Points of Interest will contain blueprints for key items that will help you progress the game further.

Backpack and Unit UIs

We also reworked big parts of the UI to make it blend better with the aesthetic of the game. We decided to go with a Journal with which you can keep track of your journey and the contents of your backpack. For the workstations (units) that you build in your vehicle, we decided to go with displays that contain the necessary information of that unit.

Content

We worked on more content for the game, namely more furniture, more decorations and also the bobbleheads that you will be able to place on your dashboard - one of them being Aiyana, the heroine from our previous game Above Snakes that you were able to acquire via Kickstarter.

Please note that it is likely that we will not include all of the decorations and furniture that you see here into the Alpha already.

State of Multiplayer

A good chunk of the multiplayer functionality has been implemented and we are slightly optimistic that we would be able to include it into the Alpha. There are still a couple of bugs and things that we will need to handle, so we can't tell for sure at this point if we are able to include it into the Alpha or not, but we will do our utmost best!

Office Play Tests

We conducted another round of play tests with our team and people from the office building that we are located in. We are happy to report that these tests have been very successful and people had a good time playing Outbound. Of course we found many small bugs and improvements for the game, but luckily no major gameplay issues came up. We will continue with another round of closed playtests under NDA shortly by inviting Patreon subscribers to test the game for a short period of time to gather extra data points before going into Alpha.

600.000 Steam Wishlists - Thank you!

So many of you wishlisted Outbound on Steam, which puts it at the top 50 most-wishlisted games worldwide - which is crazy to think about! Thank you very much for all of your enthusiasm for the game and your constant support. We really appreciate it! 💙

Roadmap

We are on track with development and we are positive that we are able to stick to the original roadmap that we published with the Kickstarter campaign. Therefore, the Alpha will be available in the first half of 2025. Stay tuned!

Backer Survey Reminder

If you haven't received a backer survey via BackerKit yet, please reach out to us via direct message here on Kickstarter. We have sent the surveys in October and reminders in November. Please check your email inbox (and spam folder) before contacting us.

Discord Backer Roles Reminder

Remember to claim your official Backer role on our community discord as described here.

Happy Holiday Season!

It is holiday season and we are running a Holiday event in our previous game Above Snakes! Make sure to participate and pick up limited items that can only be crafted at this time of the year (until January)! It is currently also 45% off!

Thank you very much for reading and for your support.

Cheers,

Marc & Tobi

Claim your Backer Role + Surveys + Above Snakes Keys!
over 1 year ago – Tue, Oct 22, 2024 at 07:16:34 AM

Backer Surveys

Great news everyone! We were busy setting up everything to fulfill the first rewards! In order to do so, we recently started to send out the Backer Surveys! Please make sure to check your email inbox for an email from BackerKit. The email has the following subject: "Response Needed - Get your reward for Outbound - Cozy Camper-Van Exploration-Crafting Game". We kindly ask you to fill out that backer survey in order to receive your rewards. In most cases this will not take more than a minute of your time.

Claim your Discord Backer Role

All backers who backed for Digital Standard Edition or higher receive a special Discord backer role! The backer role will give you access to restricted backer-only channels in which you can discuss the game, the Kickstarter campaign, or interact with the developers. In order to receive your backer role on our community Discord, you will need to follow these steps:

  • Join our Community Discord.
  • Navigate to the channel #🌱out-claim-role
  • Type and send the following message in that channel: /claim-role
  • You will receive a prompt which asks you for your email address. You will need to enter the email address of your Kickstarter account. Each email can only be entered once.

Above Snakes Keys

For backers who's pledge contains an Above Snakes Steam key, we have good news! We are ready to send these key out right now! In order to receive your Above Snakes Steam key, you will need to have filled out the Backer Survey (mentioned above). You will then receive another email from BackerKit asking you to claim your reward, which should contain your Above Snakes Steam key. Enjoy playing!

Thanks again for all of your support! 🫶 We are looking forward to keep you updated with the next rewards soon, when we are ready to ship the Alpha in the first half of 2025!